Collaborate in Unreal or Unity, by using Git, the most popular version control system.
It's simplified for artists and can handle massive projects in terms of file count and size.
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Anchorpoint displays previews for all of your OBJ, FBX, GLTF and Substance files.
Build rich databases that allow you to track every element of an asset. Link your database to your issue tracker of choice (e.g. Jira)
Tag, search, annotate, all from the Anchorpoint database.
Build integrations, publishers and any kind of plugins for your pipeline.
Multiple people working together?
With Anchorpoint you can easily inspect who did what. Create new versions of your project files and go back to an earlier iteration if you have to!
Stay consistent by using file and folder templates. Artists never have to name files again!
Speedup your work. Create folder structures and naming conventions. Never rename a file again.
Keep your file sharing and feedback in one place!
Anchorpoint integrates nicely with your chat app so you and your team are always in sync.
Never lose your work! Anchorpoint makes it easy to create versions for your project files.
Set everything about your project (date, status, artist) directly on your project assets.
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Give your feedback right inside Anchorpoint without having to rely on external review tools.
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Working with big files in a remote team can be a hassle! With Anchorpoint you can create a storage space (local or cloud) that can be shared with everyone in the team!
Rate, sort and tag your video files with ease! Anchorpoint not only allows you to preview your video files, on hover, but you also have multiple ways (grid, table view etc) to view them.
Use Anchorpoint to create templates for your production, including folder structures and naming conventions.
Use a cloud NAS to collaborate with your remote team and reduce storage costs.
Review and approve you final deliverable directly on the FBX or GLTF file, without having to rely on other third party tools.
Automate file conversion processes and batch renaming. Build your asset pipeline.
Create a folder for your project, on your storage media of choice (NAS, Dropbox, Cloud Storage), and start building your project there.
This is going to be the space where you and your teammates will collaborate.
Let Anchorpoint know which folder you want it to monitor. All the preparations steps will now occur (thumbnail generation, indexing etc.), to make it easy to collaborate later on.
Anchorpoint will make it easy for you to associate your ToDos with your project files.
Now that you’re organized, you can start inviting people to work on the project.
Assign tasks, organize your assets, and iterate by creating new file versions. With Anchorpoint you can create simple to-do lists or advanced tasks based on your pipeline.
Anchorpoint helped our remote team to setup a complete production pipeline. Using their building blocks like Attributes, UI or Python functions saved us a lot of pipeline
development time.
Anchorpoint provides a faster, more streamlined and feature-packed solution for file management that's 1000 times better than using Windows
Explorer
With Anchorpoint our 3D Artists and developers work even more efficiently on projects together. Everything is compactly organized in one pipeline. Thumbnails and full resolution previews make work even more productive.
Anchorpoint is not touching your files. It just watches them and adds metadata (tags, comments, thumbnails) on it.
Your data can be stored either on your computer, a network drive, a Git server or a cloud drive. You have full control over it. Anchorpoint does not store production data (Blender files, images videos etc. ) in our cloud.
You will no longer be able to edit metadata (tags, comments, thumbnails), but your files and folders remain untouched.
There are two ways of versioning. Git and incremental save. Git is described above and is used for game engines. For C4D, Blender, After Effects or similar files, you use incremental saves. Anchorpoint adds additional info like comments, dates etc. to these incremental saves and provides a better visual display.
Yes, it does not require plugins or something similar.
Git is an open source source control system and the most popular system in software development. It is required to make collaboration in Unreal or Unity work, because you cannot use a Dropbox, GDrive etc. here. Git (or most version control systems) are very complicated for artists. Anchorpoint makes it easy to use Git for them, because it limits the functionality to a 3 button solution.
Git repositories are basically servers in the cloud. Providers like GitHub or Azure DevOps allow you to create a Git repository. Take a look at our tutorials.
Yes, Anchorpoint allows you to work offline and automatically syncs you with your team members when you are back online.