Anchorpoint is not another cloud storage. Pick your cloud of choice (GitHub, Dropbox, AWS S3 etc.) and work the way you want, even offline.
That’s because they never land on our servers. No security concerns from your clients. No lock in.
Anchorpoint can be customized with and without code. You have endless possibilities to organize your projects, track to-dos and to collaborate the way you want.
Battling with screenshots in chats, files on Dropbox and
Unreal Engine projects in other places? Anchorpoint connects all of them.
Share files, add speed and security to your development process.
Based on Git
Optimized for game engines
Supercharge workflows with DCCs and compositing apps
Comment and approve on any image, video 3D model directly on the file. You don’t need to upload them anywhere.
Anchorpoint combines a Git client and file browser with a powerful metadata system.
Use existing projects and Git repositories. Anchorpoint acts like a normal file browser.
Anchorpoint enriches your assets with thumbnails, tags, versions, assignments and comments.
Assign tasks
Publish new versions
Review your work
Anchorpoint helped our remote team to setup a complete production pipeline. Using their building blocks like Attributes, UI or Python functions saved us a lot of pipeline
development time.
Anchorpoint provides a faster, more streamlined and feature-packed solution for file management that's 1000 times better than using Windows
Explorer
With Anchorpoint our 3D Artists and developers work even more efficiently on projects together. Everything is compactly organized in one pipeline. Thumbnails and full resolution previews make work even more productive.
Anchorpoint is not touching your files. It just watches them and adds metadata (tags, comments, thumbnails) on it.
Your data can be stored either on your computer, a network drive, a Git server or a cloud drive. You have full control over it. Anchorpoint does not store production data (Blender files, images videos etc. ) in our cloud.
You will no longer be able to edit metadata (tags, comments, thumbnails), but your files and folders remain untouched.
There are two ways of versioning. Git and incremental save. Git is described above and is used for game engines. For C4D, Blender, After Effects or similar files, you use incremental saves. Anchorpoint adds additional info like comments, dates etc. to these incremental saves and provides a better visual display.
Yes, it does not require plugins or something similar.
Git is an open source source control system and the most popular system in software development. It is required to make collaboration in Unreal or Unity work, because you cannot use a Dropbox, GDrive etc. here. Git (or most version control systems) are very complicated for artists. Anchorpoint makes it easy to use Git for them, because it limits the functionality to a 3 button solution.
Git repositories are basically servers in the cloud. Providers like GitHub or Azure DevOps allow you to create a Git repository. Take a look at our tutorials.
Yes, Anchorpoint allows you to work offline and automatically syncs you with your team members when you are back online.