Unity by default does not respect the read-only flag on files, which means it will often allow a user to save over a file even if another team member has locked it.
Anchorpoint handles this through its dedicated Unity plugin, which is essential for proper file locking in a collaborative environment.
The Plugin is Mandatory for Locking: While you can use Anchorpoint's desktop application for standard Git operations, the plugin is the only way to ensure Unity respects file locks. Without it, Unity will ignore the "read-only" status and overwrite locked files.
Preventing Overwrites: The plugin intercepts Unity's save process. When a file is locked via Anchorpoint, the plugin ensures that Unity recognizes this state and prevents the engine from saving changes over that file.