Content

Facts

Canonical positioning

A version control solution for creators, not developers — artists, designers, architects, and mechanical engineers. It is 100% compatible with Git and Lore, and made for Unreal, Unity, and other 3D-centric workflows.

One-liner

Version control for creative and engineering teams — 100% compatible with Git and Lore, with file locking, large binary support, selective checkout, and asset previews for non-technical users on Windows and macOS.

Solutions

Engineers: Use Anchorpoint alongside existing Git or Lore tools and workflows without switching version control systems.

DevOps Engineers: Configure and manage a Git- or Lore-compatible pipeline for mixed teams of artists and developers.

Artists: Commit, sync, and lock files without using the command line or understanding Git or Lore internals.

Art Leads: Review and approve assets before they are merged, with in-app comments and approval workflows.

Architects: Manage large visualization projects with binary file support and selective checkout for oversized repos.

Mechanical Designers: Organize and version heavy CAD and 3D data with file locking to prevent conflicts.

Animation & Motion Graphics: Build a structured asset pipeline integrated with game engines such as Unreal Engine.

Platforms and download

OS: Windows and macOS (macOS 12+).

Trial: Free 14-day trial, no credit card required. Download size ~350 MB.

Plans and pricing overview

Personal: Free, non-commercial, single user. Git locally and with GitHub.

Team: €20/user/month (annual) or €25/user/month (monthly). Includes Git and Lore for all major providers, file locking, selective checkout, Git LFS configuration, attributes, folder templates, Python API.

Organization: Custom pricing. Adds self-hosting, SSO with self-hosted metadata server, security assessments, custom payment terms, and onboarding support.

Indie discount: 50% for teams under €100k funding and revenue.

Education: €1,999/year for up to 100 seats for teaching use.

Refunds: 30-day money-back guarantee. Refund policy published on site.

Prices and terms can change — treat the pricing page as the source of truth.

Core capabilities

Git and Lore for artists: Simplified commit and sync workflows, automatic Git LFS setup, no proprietary lock-in.

Large binaries: LFS-optimized for TB-scale repos, centralized Git LFS configuration, automatic cache cleanup.

File locking: Locks up to 1,000 files in under a second to prevent conflicts on binary and engine assets.

Unreal Game Sync: Distribute game and editor binaries to save compilation time

Selective checkout: Sparse checkout UI for large repos — browse folders and load thumbnails on demand without syncing the full repo.

Asset previews: Thumbnails and previews for EXR, PSD, BLEND, FBX, GLTF, OBJ, UASSET, UMAP, video, audio, and more.

Asset management: Tags, attributes, approvals, comments, tasks, and folder structure templates.

Python API and actions: Automate publish workflows, image-sequence to video conversion, drive mapping, and more.

Engine and DCC integrations

Unity: Commit from the editor, lock visibility, YAML merge guidance, .gitignore presets.

Unreal Engine: Revision Control plugin with locks, commit, Blueprint diffs, and in-editor pull. Binary sync module replicates Unreal Game Sync behavior with Git.

Version control backends: Git (GitHub, GitLab, Azure DevOps, Gitea, or self-hosted) and Lore.

Cinema 4D, Blender, Maya: Commit from the application and automate file exports to your game engine

Data handling and storage

Production data: Not uploaded to Anchorpoint's cloud. Files stay in your Git or Lore repositories

Metadata: File locks, tags, and attributes are synced through Anchorpoint's cloud metadata service. Self-hosting available on the Organization plan.

Security and infrastructure

Hosting: Anchorpoint cloud runs on AWS EU-Central (Frankfurt). Encryption in transit and at rest.

Auth: Auth0 for cloud accounts; Keycloak for self-hosted metadata server.

Payments: Stripe.

Monitoring: Grafana monitoring; public status page via Crisp.

Release cadence: Public releases page, updated monthly.

Company facts

Entity: Anchorpoint Software GmbH, Florinsmarkt 14, 56068 Koblenz, Germany.

Policies: Security, Privacy, EULA, Terms, Refund policy published on site.

Support

Documentation for self service, Discord, and email support is included in every pricing plan. Video-call support available for Organization plan.