Version Control for Godot

Git for Godot and game art

Anchorpoint provides the simplest way to use Git with Godot. It manages file locks and heavy binaries automatically.

  • Lock Godot scene files to prevent merge conflicts
  • Inspect sprites, audio or any other assets
  • 100% Git compatible
Dark-themed code repository interface in Anchorpoint showing a timeline of changed files from godot with commit messages and audio files for music and sound effects listed.

Version control for Godot with large file support and without vendor lock in

Anchorpoint lets you work with GitHub, self hosted servers or any other Git provider. Get it up and running in minutes. You don't have to worry about configuration at all.

Works out of the box with Godot

You can commit from the Anchorpoint desktop application or the Godot Community Git plugin. Anchorpoint will handle repository setup and proper configuration.
Anchorpoint File manager interface showing a list of 59 files checked for export, including export_presets.cfg, project.godot, and several .gd.uid script files under src/actor folder.
Text input area in Anchorpoint displaying 'added new elements on market' with icons for mentioning, emoji, and a blue 'Sync' button.

One-Button Solution

Anchorpoint automates complex Git operations so non-technical users can focus on their work.

Explicit file locking

Lock files automatically on modification or manual if you need it.
File list showing four files named Explosion.gd, Explosion.tscn, Expl, and Explosion2.tscn with modification dates and sizes, with a tooltip stating the user has locked the file manually making it read-only for others.
A project explorer panel in Anchorpoint with Git sparse checkout showing folders for Development_Project_Lost_Crypt with subfolders Assets including Audio and Character, Concept Art, and Environment with Animations folder.

Selective checkout

Sync only the specific subfolders and files you need to stay productive and save disk space.

Automatic LFS configuration

No need to configure .gitattributes files.

Submodule Support

Effortlessly reuse components and manage access control across your projects.

Notifications

Notify your team when you push a commit so they know exactly when to pull or start a review.

Anchorpoint makes it easy for our team of designers and developers to collaborate with our Git workflow. It works seamlessly with GitLab and allows us to centralize all our project working files.

Cristal Sung
Technical Program Director
ASTOUND Group

Frequently asked questions

Collaborate in Godot

Built-in LFS support, no configuration and an artist friendly user interface.
Connect it to GitHub or any other Git provider and start committing.
customer logoastound logocustomer logocustomer logocustomer logo

Version Git-based version control

Tutorials and articles from our blog