Version Control for Unreal Engine

Git made simple for Unreal Engine

Anchorpoint is the best way to use Git with Unreal Engine, solving critical issues such as file locking and large binary management.

  • Commit directly from the Unreal Editor
  • Add a solid review and approval process on top
  • 100% Git compatible
User interface of Anchorpoint showing a timeline with changed files and recent commits by users Mat Newman, John Hunt, and Catherine Brown along with a file list and message input for commit 'Reorganized market map'.

The version control solution for Unreal Engine without vendor lock-in

Anchorpoint lets you work with GitHub, self-hosted servers, or any other Git provider. Get up and running in minutes.

Unreal Engine plugin

View file locks, check Blueprint diffs, and commit directly from the Editor. Our plugin is rated 4.8 stars on FAB.
Visit FAB
Unreal Engine editor interface displaying a Revision Control Login dialog with Provider set to Anchorpoint (Git) over a snowy rocky cave environment background.
Text input area in Anchorpoint displaying 'added new elements on market' with icons for mentioning, emoji, and a blue 'Sync' button.

One-Button Solution

Anchorpoint automates complex Git operations so non-technical users can focus on their work.

Distribute binaries

Compile once and distribute to every team member, saving hours of redundant processing time.
User interface in anchorpoint panel showing a list of static mesh actors and a Niagara actor with checkboxes, icons, and names related to temple cubes, floor tiles, grass, rocks, and a cloud effect.

One File Per Actor (OFPA)

No more cryptic strings like XKEC0SMPPMIG8UZ7JS.uasset. View real actor names and thumbnails in your change list.

Never Close Unreal

Pull updates and sync your project without the need to close and reopen the Editor repeatedly.

Submodule Support

Effortlessly reuse components and manage access control across your projects.

Checkout/Check-in Workflows

Gain full control over locked files and explicitly check out only the assets you need.

Our remote team quickly discovered how vital version control is in using Unreal Engine for animation and VFX. Anchorpoint let our team focus on the work at hand with a great product and outstanding support!

Johnathan Schutz
Production Manager
Burns & Co.

Frequently asked questions

Collaborate in Unreal Engine

Built-in LFS support, no configuration and an artist friendly user interface.
Connect it to GitHub or any other Git provider and start committing.
customer logoastound logocustomer logocustomer logocustomer logo

More about Git-based version control

Tutorials and articles from our blog