Releases
Every month, we release at least one update that contains either new features, fixes or improvements.
May 15, 2025
1.28.1

Hotfix

Fixes

  • Filter out locked files that don't exist to slightly increase Unreal Engine plugin performance
  • Fix authentication issues for Apple Silicon
  • Fix thumbnail crashes for Apple Silicon
  • Performance improvements for finding binary files
  • Performance improvements for loading timeline entries
May 13, 2025
1.28.0

Apple Silicon Support

Native Apple Silicon support improves boot time and overall performance under MacOS. Anchorpoint now runs natively on Apple's new ARM-based chips.

This update also includes file locking improvements and a new Attribute and Database locking feature.

Improvements

  • Allow locking of Attributes and Databases. Any Attribute can now be marked read-only to protect it from editing by other members. API changes can still be applied for automation purposes. Databases can also be locked to prevent changing the view, reordering or creating new tasks.
  • Better file locking performance for e.g. 50k file locks
  • Automatic clearing of the Git cache after repository cloning
  • Support for Git tags. Git tags are now displayed on commits. A tooltip provides detailed information about description, author and creation date.
  • Added an option to exclude certain branches from automatic file locking. This is useful if you're doing experiments on certain branches and don't want to prevent your team from editing files.
  • Update the API to Python 3.13
  • Better handling of Git stashes when switching branches
  • Branch overview shows if a branch is local only
  • Added branch rename and branch delete
  • Added a continue option when Anchorpoint warns you if you have unsaved files in Unreal and want to undo them
  • Added visual indication when a file has been manually locked
  • Added visual indication when a file has been locked outside of Anchorpoint
  • Better handle locks on deleted and renamed files and folders by using an explicit popup asking if you want to lock or unlock them
  • Added a filter option for workspace members

Fixes

  • Fixed an issue with loading the first timeline entry
  • Fixed an issue with user invites when using the Gitea integration
  • Fixed an issue with virtual files on Dropbox
  • Catch an error when LFS files are missing on the Git repository if they have been pushed by another Git client
  • Fixed an issue of the file history which was not accessible on deleted files
  • Catch an error when the Windows credential manager cannot store any new credentials
  • Fix an issue of the application window title, which was not refreshing on page navigation
  • Fix a crash after viewing an unsupported file format
  • Fix download of a multiselecting of virtual files
  • Fix a resizing issue of the conflict dialog
  • Fixed an issue where progress was not shown after resolving a conflict
  • Fixed an issue of missing one commit when using Git shallow clone
  • Fixed an issue of thumbnail loading in the conflict manager
  • Fixed an issue where Git repository cannot be created on certain drives on Windows
March 26, 2025
1.27.0

Advanced cloning options

Highlights

Clone repositories with a very long commit history in a fraction of the time, and have a bit more control over how Anchorpoint handles submodules in an existing repository.

Improvements

  • Add .obj and .glft as new defaults for lockable text file types
  • Remember the last chosen role when adding new workspace members, to save you a few clicks
  • Allow the “Show in Project” option in selective checkout
  • Improve the selection behavior when selecting a range of files
  • Better error handling for the Unreal Engine and Unity plugin
  • Add a fallback for REST, when connecting via gRPC fails

Fixes

  • Prevent auto scrolling in the console, when it’s not fully at the bottom
  • Allow multi line commits from the Unreal Engine and Unity plugin
  • Allow to join an existing cloned Git repository, when the remote URL is the same, including all edge cases
  • Fix wrong fonts on macOS
  • Fix deleted files are showing cloud icons instead of deleted file icons in the change files section
  • Fix a broken Timeline filter shortcut
  • Fix an issue where file revert did not respect the filtered state
  • Fix Attribute changes were not applied on sparse files
  • Fix a wrong state was shown in the preview section when the file was locked
  • Fix a sorting issue of selectively checkout folders and non checked out folders
March 6, 2025
1.26.0

Browsing files in selective checkout

With this update, you can now browse files in Git repositories, even if they are not on your file system. Thumbnails can be loaded on demand when selecting files and requesting thumbnails.

Improvements

  • Added a centralised Git configuration mechanism to set parameters for the whole team. This is useful if you have a large team and don't want to edit git config on every computer. For example, you can enable the Git filesystem monitor if you are working on large repositories, or set the postbuffer and timeout settings if team members are having problems cloning Git repositories.
  • Added .prefabs as the default lockable files when working on Unity projects
  • Added the option to open the Git console from the application settings, so you can clone a repository even if you do not have a project.

Fixes

  • Handle locking issues when using Git LFS file locking
  • Handle locking issues when locks are created in offline mode
  • Fix issues with line breaks in commit messages
  • Stabilised the merge process and caught certain bugs with local commits
  • Fixed issues with Unreal integration in the free plan
  • Fixed Python output that was sending error messages to the CLI, which was causing problems when using the Unity and Unreal integration.
  • Fixed issues with space bar handling on preview page on macOS
  • Fixed issue with proper environment handling for Azure DevOps that prevented pushing large files in certain edge cases
  • Fixed cancellation of Git pushes when changing focus to the application
  • Removed flash thumbnails on conflicted files, as conflicted files are no longer pointer files
  • Fixed an issue where attributes were not loaded on the versioning placeholder
  • Adjust invite member dialogue UI when there is not enough space on the screen
February 14, 2025
1.25.2

Tag editing improvements

This update comes with a slight improvement of creating new tags or managing a large number of tags, which were created e.g. by AI-plugins.

Fixes

  • Fixed commit issues with small UTF-8 encoded files with special characters
  • Fixed an issue with attributes that are not loading properly
  • Adjusted message for Azure DevOps cloning errors
  • Fixed validator message that was misleading when adding a wrong Git URL
  • Fixed review issues on audio files
  • Fixed unload of a folder in selective checkout did unload the entire project
  • Fixed issue with thumbnail generation on macOS