3D Asset Management

Articles and videos to help you better work with art assets (Blender, Substance, ZBrush, etc.) and game engines in your pipeline.

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How to properly reorganize your Unreal Engine project structure

October 12, 2023
7
min read

Learn how to manage assets and how to reorganize files and folders in Unreal Engine. Handle file paths, fix redirectors, and reorganize projects efficiently. Use version control to revert back to the working state when something breaks.

Using World Partition in UE5 when working in a team

June 2, 2023
7
min read

How to use World Partition in Unreal Engine for team collaboration and efficient development. We will cover the one file per actor approach and source control.

How to enable ACES in Anchorpoint

March 16, 2023
2
min read

How to enable ACES color profiles for your OpenEXR files and how to use custom OCIO configuration files.

How to link Notion with your local files and folders

July 18, 2023
4
min read

Open the file browser directly from Notion to link your files and folders with a hyperlink. Works for Windows and macOS.

How to map a folder to a drive letter on Windows

December 1, 2022
3
min read

Overcome the Windows path length limit, fix issues with linked files and avoid long browsing times by mapping a commonly used folder to a drive letter.

Remote workflows for creative teams

October 26, 2022
9
min read

In this article, we'll take a look at asset management for remote workflows. We will look at Google Drive, Notion, and Frame.io, as well as Anchorpoint, which is a media asset manager.

Change the audio in a video file

October 7, 2022
4
min read

Add or remove audio (e.g. music) in a video without re-encoding, fully offline.

Convert an image sequence to mp4 video

July 18, 2022
3
min read

How to convert an EXR or PNG image sequence to mp4 videos for free using Anchorpoint, fully offline.

Choosing a Git provider for Unreal projects in 2022

June 3, 2022
9
min read

What you should take into account when choosing a Git hosting provider for your next Unreal project.

Automate folder structures and naming conventions

April 19, 2022
6
min read

Create reusable templates for your project and folder structures. Setup naming conventions, so you never have to rename a file or folder again.

Setting Up a self-hosted Git-Server

August 27, 2021
30
min read

In this article, we will set up a Git-Server on a NAS available on a local network. For the server we will use Gitea, which we will installed via Docker on a QNAP NAS.