Learn Git and GitHub for Unity teams, including setup, .gitignore, LFS, branching, and collaborative workflows for artists and developers.
Hands-on comparison for UE/Unity teams: setup, performance with large binaries, file locking, branching, cost and team adoption.
Master Git and GitHub with Unreal Engine 5. Configure LFS, compare Git vs. Perforce, and handle merges, branching, and artist-friendly workflows.
Discover the top five video asset management tools tailored for video production and VFX teams in 2026. Compare Anchorpoint, Frame.io, SyncSketch, Autodesk Flow Production, and Connecter to find the tool that best fits your needs.
Whether you’re a solo indie creator or part of a large studio, discover top recommendations, alternatives, pricing, and real-world examples to streamline your pipeline and boost creativity.
Learn how to manage game assets at scale in Unity and Unreal by studying folder structures, naming conventions, libraries, version history, file locking, and review workflows.
In this article, we will look at ways in which you can organize the folder structure of your Unity projects. Written for Unity 6.
Evaluate modern alternatives to Alienbrain for 3D and 2D pipelines, including previews, versioning, file locking, and reviews for Unity and Unreal teams.
A side-by-side comparison of tools for game art teams. It includes previews, version history, file locking, and reviews to help keep Unity and Unreal pipelines organized.
Managing art assets can be difficult. This article explores some of Anchorpoint's features that can help you streamline your art asset workflows and eliminate day-to-day hassles.
A collection of tools around Git that will help you build your game development pipeline without any lock-in effects.
Learn how to manage assets and how to reorganize files and folders in Unreal Engine. Handle file paths, fix redirectors, and reorganize projects efficiently. Use version control to revert back to the working state when something breaks.
How to use World Partition in Unreal Engine for team collaboration and efficient development. We will cover the one file per actor approach and source control.
How to enable ACES color profiles for your OpenEXR files and how to use custom OCIO configuration files.
Open the file browser directly from Notion to link your files and folders with a hyperlink. Works for Windows and macOS.
Overcome the Windows path length limit, fix issues with linked files and avoid long browsing times by mapping a commonly used folder to a drive letter.
Compare Drive, Notion, Frame.io, and Anchorpoint. Explore a media asset manager that includes previews, versions, and remote team access.
Add or remove audio (e.g. music) in a video without re-encoding, fully offline.
How to convert an EXR or PNG image sequence to mp4 videos for free using Anchorpoint, fully offline.
What you should take into account when choosing a Git hosting provider for your next Unreal project.
Create reusable templates for your project and folder structures. Setup naming conventions, so you never have to rename a file or folder again.
In this article, we will set up a Git-Server on a NAS available on a local network. For the server we will use Gitea, which we will installed via Docker on a QNAP NAS.