Releases
Every month, we release at least one update that contains either new features, fixes or improvements.
April 26, 2024
1.17.1

Fixes and improvements

  • Fixed treeview crashes
  • Removed RespectReadOnlyScript.cs for Unity, because it locked files by accident. You can still download it from our documentation
  • Fixed refreshing Git branches on fetch
  • Fixed an issue with sorting and grouping
April 22, 2024
1.17.0

More control on commit workflows

When working on Unreal or Unity projects, you end up with a lot of changed files (imported models, modified blueprints, etc.) Anchorpoint now provides features such as grouping and dependency detection that allow you to better control what to commit and what not to commit.

In the Modified Files section, enable grouping by location. You can also click the group checkbox to include all files in that group, such as everything (textures, geometry, etc.) you need for an asset.

The grouping can also be customized to understand one file per actor locations.

Improvements

  • Added a global filter for file types, that let you hide unwanted files such as blend1, meta or anything else, generated by applications.
  • Added button to check all dependencies of a .umap or .uasset file, to be included in the commit
  • Overhauled the Git authorization flow, including fallbacks, when something goes wrong, and a better integration setup.
  • Show warning when pushing files to GitHub that exceed 2GB of file size
  • Added [ParentFolder] token for templates
  • Automatically store text files as LFS if they are above 100MB
  • Hold file locking as long as the proper change is pulled
  • Undo commit can now undo multiple commits as long as they don’t include a merge
  • Undo commit can completely resolve local commits
  • Enabled version stacking in Git projects and improved the UI of stacking. This allows also for more space for reviews
  • Added the option to move changed files to a branch, when doing a branch switch
  • The tree view loads faster when opening a Git project
  • Fixed several UI glitches on buttons

Fixes

  • Fixed an issue with broken Git config files
  • Fetch changes on all remote branches instead of only local ones
  • Make file locks read only again after Git stash apply and Git pull
  • Fixed an issue with icon picker popping up on the wrong position in the tree view
  • Fixed overshoot issue of text in conflict dialog
  • Fixed an issue where a file block in grid view is not correctly resized back when scaling down the tiles
  • Fixed Unicode issues in the conflict manager
  • Always show the changed files block in the timeline
  • Fixed issues with Gitea connection on macOS
  • Fixed an issue where Anchorpoint looses the project connection due to a missing .approj file
  • Fixed an issue when inviting members and using non lower case characters
  • Fixed local templates can be instantiated in Git projects
  • Fixed an issue with fatal pull and merge errors
  • Fixed an issue where Anchorpoint is not starting properly and you have to kill and restart it
  • Fixed wrong unlocking files process indicator
  • Fixed issues where merges don’t work with local commits
  • Reviews can be loaded in offline mode
March 14, 2024
1.16.1

Git fixes and improvements

This update provides several small fixes for Git integrations and selective checkout

Improvements

  • Updated Python documentation
  • View online option, when joining a Git repository
  • Add info popup when connecting the GitHub integration
  • Only connect integrations when the validation step is done properly
  • Add Unload and Download to folders which are partially checked out
  • Make Git handling more asynchronous to speedup the loading of the timeline on start
  • Add info popup before unloading a folder

Fixes

  • Show loading indicator when changing seat count to prevent running into issues
  • Fixed name validator to prevent entering names that only include non standard characters
  • Handle Azure DevOps 503 error
  • Handle Unicode characters in selective checkout
  • Fix .gitattributes file cannot be parsed correctly with Unicode characters
  • Fixed solving conflicts with renamed files
  • Fixed several issues when the Timeline is empty
  • Fixed issues of read-only files when shelved files are applied back to changed files
February 22, 2024
1.16.0

GitLab (self-hosted) integration

This release includes integration for self-hosted GitLab servers. You can create projects and add members on GitLab without leaving Anchorpoint. There are also a lot of small improvements in this release that make Anchorpoint feel faster.

Improvements

  • Added a “Create Test Repository” step in each integration to check if it’s working without the need to create a project
  • Improved the progress indicator on selective download
  • Improved general error handling, so that it’s easier to send us a message on unknown errors. We can then fix them quicker.
  • Improved Git push handling, in case multiple people are pushing at the same time
  • Improved adding member via the integration if it’s not possible automatically. A popup will guide the user to the web interface of the Git hosting provider.
  • Handle webloc files on Drag&Drop
  • Show a better message when the Git server is unreachable
  • Catch Azure DevOps HTML errors in a better way
  • Don’t show a global overlay on Git fetch
  • Remove glitches with the Pull button which was still available after pulling
  • Conflicted files are marked properly in the file browser
  • Clearing caches happens in the background without a global overlay
  • Added auto fetch when Timeline is opened

Fixes

  • Added horizontal scrolling on touchpads
  • Moved Unity respect read only file script to Assets/Scripts/Editor, so that it’s ignored in the build process
  • Updated clear Git cache to make it more secure
  • Fixed Timeline metadata overrides the thumbnail for conflicted files
  • Fixed general error handling on Git clone
  • Fixed issues with the GitHub integration that did not allow to create projects
  • Remove broken projects from the list, when they could not been created in combination with a Git repository
  • Prevent changing the owner level in the dashboard
  • Fixed an issue with thumbnail loading in the conflict manager
  • Fixed issues on joining projects that have already been checked out via e.g. GitHub Desktop
  • Fixed issues with Git credential manager
  • Fixed issues with corrupted Git LFS cache
  • Fixed issues when creating projects that have already been checked out using another Git client
  • Fixed certain actor names from Unreal Engine that could not be resolved
  • Fixed timeout on loading project actions when network mounts, which have been there before, are disconnected
  • Fixed an issue with showing wrong files after Git revert
  • Fixed Drag&Drop issues in combination with dragging files from the macOS finder on the favorites
  • Fixed thumbnail issues with mp4 videos
  • Fixed freezes after update process
  • Fixed an issue with Reset, Revert and Restore progress indication
  • Fixed an issue with clear cache
  • Fixed an issue with reverting untracked new files
January 24, 2024
1.15.1

Hotfix

Fixes

  • Showing a more descriptive error message when you cannot push or join a Git repository on GitHub
  • Fixed "Remove existing Git repository" dialog
  • Fixed a crash on starting up
  • Fixed link to GitHub project settings
  • Fixed buttons are not updating when switching the remote option on create project
  • Fixed cannot pull repository when two users create the initial commit